HUNTERTUTORING

Mobile development

Undergraduate · CS / Programming

Syllabus focus

Topics typically covered

Standard syllabus

Platform fundamentals

  • Mobile UX patterns: navigation, gestures, accessibility
  • Activity/fragment or SwiftUI view lifecycle (platform-dependent)
  • Layouts and adaptive UI for phone and tablet
  • Local storage: SQLite, SharedPreferences, Core Data (survey)
  • Networking on mobile: REST clients and JSON parsing

Core features

  • Permissions model: camera, location, notifications
  • Background tasks and battery considerations
  • Publishing to App Store / Google Play (overview)
  • Debugging on emulators and physical devices
  • Internationalization and localization basics

STEM / applied

Advanced mobile engineering

  • Architecture patterns: MVVM, Clean Architecture (intro)
  • Reactive streams (RxSwift/RxJava) or Combine (survey)
  • Offline-first sync and conflict resolution (intro)
  • Performance profiling and memory leaks on devices
  • Push notifications and deep linking

Cross-platform options

  • React Native or Flutter component model (survey)
  • Bridging native modules when needed
  • CI for mobile: fastlane, TestFlight, Firebase App Distribution
  • Mobile security: keychain, certificate pinning (intro)
  • Capstone: ship a minimal viable app

Shipping mobile software

  • REST/GraphQL clients and offline-first sync (intro)
  • Push notifications architecture (survey)
  • Crash reporting and analytics hooks
  • App store review guidelines awareness
  • CI for mobile builds and device farms (survey)
  • Capstone: polished app with auth and persistent data

Notes

Courses target iOS (Swift), Android (Kotlin), or cross-platform frameworks depending on the department.